Docs
Official Website
  • Metakraft Documentation
  • Getting Started
    • 📖Disclaimer
    • 🚄Our Journey
    • đŸŠčAbout
  • How Metakraft AI works
    • 📑Market and Trend Analysis
      • Overview of the current trend and market
      • Existing Gaps and Opportunities in the Market for Metakraft AI
      • The Evolution of 3D Experiences and Technology
    • 🔱Creative Layer: All into Games
      • ⚒EDK
      • đŸ€–AIGC
        • 🍧Asset Generation
          • Create first Model
          • Block Models
        • đŸƒâ€â™‚ïžText-to-Animation
          • Components
        • đŸ§‘â€đŸ’ŒCharacter Generation
          • Creating Avatars & Animations
        • 🎼InGame UGC - API
          • Generating API Key
          • Creating a Basic Scene
        • ⚙Custom Models & Tools
      • đŸ”œIP Management
        • đŸ”ŒLaunching your IP's
      • 🆔Game ID
      • ⌛KRAFT Protocol
    • 🃏Marketplace
    • đŸ„œImmersive Media - Games and XR Systems
      • 🛾XR Systems
        • đŸ„œHead-Mounted Display (HMD)
        • đŸ–ČTracking Systems
        • ⚙XR Runtime
          • 🔼OpenXR Framework
      • đŸ–ïžGame Design Ecosystem
        • Game Engines
        • Spatial Audio
        • Web3.0 SDK
    • đŸ€–Framework & Compatibility
      • 🛾XR Systems
        • XR Runtime
      • đŸ–ïžGame Design Ecosystem
        • Web3.0 SDK
          • Wallet
          • Identity
  • Token Economy
    • 🚀Tokenomics & Utilities
    • đŸȘ™About $KRFT Token
    • đŸŠčUsecases for Token
  • Roadmap
    • 🚀Roadmap
  • How to Join
    • 🚂SPX Nodes
      • Node Rewards and Benefits
      • Technical Requirements
      • Node-as-a-Service Partnerships
      • Partnering with Third-Party Services
      • Delegating Node Operations
      • Security and Compliance
      • Buyback Program
    • đŸ‘ŸCreator & Ambassador Program
  • Conclusion
    • đŸ€žConclusion
    • 🐟Disclaimer
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  1. How Metakraft AI works

Framework & Compatibility

Immersive media is a term used to describe a set of related technologies that aim to extend our physical reality in various ways. For Virtual Reality (VR), this means immersing a user in a virtual environment. For Augmented Reality (AR), this means integrating virtual elements with a physical environment. Together, VR, AR and other related terms, are sometimes referred to using the umbrella term XR.

This section of the Knowledge Base presents a concise overview of the key technologies you are likely to encounter when working with immersive media and links out to other useful resources. XR content such as 360 video or real-time 3D software is the custom content that an individual or organisation might be interested in acquiring and preserving.

PreviousWeb3.0 SDKNextXR Systems

Last updated 9 months ago

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